FCC proposes higher speed goals (100/20 Mbps) for USF providers
Kord Martin
kord at firstnationscable.com
Wed May 25 20:10:06 UTC 2022
I don’t think game manufacturers expand their games based on
available download bandwidth. I think that games have gotten richer
and the graphics environments and capabilities have improved and
content more expansive to a point where yes, games are several
BluRays worth of download now instead of being shipped on multiple
discs.
When I was a rural DSL customer, my problem wasn't necessarily with the
size of the games, but rather that you'd have to re-download the entire
game every week. It would take almost an entire week to download a game,
then by time it's finally updated they've updated a tree texture and you
need to download the whole game again. I understand why this happens but
customers who didn't have access to broadband just got the shaft.
I still have a lot of friends who don't have access to broadband and
simply can't play modern games because of the always-online requirement
and constant, huge updates.
If the target is a non-fiber service, then 100/20 might make sense.
If Fiber is being installed, then it’s hard to find a rationale for
1Gbps being more expensive than any lower capacity.
The question I have for other operators: if you have a group of
customers that subscribe to a 100Mb service, and all of them suddenly
switched to a 1Gb service, would you expect an increase in overall
bandwidth usage?
I've been looking around for some other comments on bandwidth trends but
I don't know how much of that would/should be confidential based on
privacy or trade secret.
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