Gaming Consoles and IPv4
valdis.kletnieks at vt.edu
Mon Sep 28 15:30:35 UTC 2020
On Sun, 27 Sep 2020 21:33:56 -0400, Daniel Sterling said:
> It is true that I've yet to see any FPS game use ipv6. I assume that's cuz
> they can't count on users having v6, so they have to support v4, and it
> wouldn't be worth their while to have their gaming host support dual-stack.
> just a guess there
The Playstation 4's OS actually does support IPV6. I've been told that the big
hold-up is that the kits sent to developers had libraries that didn't include
the IPv6 sockets support, so no getaddrinfo() and friends, so developers
couldn't code the support.
Does anybody have info from Microsoft or Sony on what their new consoles
are doing regarding IPv6? My informant has moved on and is out of the loop
regarding the PS5's software innards.
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