gamer "lag" dashboard

George Herbert george.herbert at gmail.com
Mon Jan 19 23:16:43 UTC 2015


Emulating game traffic...  Good luck with that.  You'll probably have to figure it out and build your own models per service, though a lot is encapsulated in https.

In terms of showing it to the public, look at Zabbix and Zenoss; both do dashboards and managing multiple realtime monitoring / performance info feeds well.

George William Herbert
Sent from my iPhone

> On Jan 19, 2015, at 2:10 PM, Michael O Holstein <michael.holstein at csuohio.edu> wrote:
> 
> ?Can someone point me in the right direction for something that allows creation of a "dashboard" with current and statistical latency to the various game servers (PC, Xbox, PS4, etc) ? .. I'm in the education space and we get lots of questions/complains about this and would like a way to make the stats public.
> 
> 
> I could roll something with RRD and Smokeping but with all the packet-shaping crapola (including that which we use here) I need something that emulates the actual game traffic as would be classified by all the network crap that endeavors to mess with it.
> 
> 
> (not intended to be an argument about QoS and prioritization, responses addressing either --or the politics thereof-- really aren't helpful).
> 
> 
> TIA,
> 
> 
> Michael Holstein
> 
> Network & Data Security
> 
> Cleveland State University



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