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<p>Game updates are generally compressed chunks and the client does
live decompression on the data.</p>
<p>As such, insufficient CPU or IO performance will result in lower
overall speeds, since it can't keep up with the incoming stream of
data.</p>
<p>Regards,<br>
Filip<br>
</p>
<div class="moz-cite-prefix">On 1/23/20 9:11 PM, Tom Deligiannis
wrote:<br>
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<blockquote type="cite"
cite="mid:CAJe_Dyd0nMw3RXQTCjGNqv9yXiZZAfN1qAJuogPsVXPs5K1Haw@mail.gmail.com">
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<blockquote class="gmail_quote" style="margin:0px 0px 0px
0.8ex;border-left:1px solid
rgb(204,204,204);padding-left:1ex">I get annoyed when I'm
chatting with friends, waiting to play some game<br>
we decided to download, and it's ONLY downloading at 300
megabits per<br>
second! :P </blockquote>
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<div>In this scenario, which mechanism controls the download
speed? I hear many users complain that their gigabit
internet connection is not maxing out and the update is
taking forever. I would never expect a gigabit internet
connection to be saturated during a game update, but I'm
curious how the throttling works.</div>
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<div>Thanks.</div>
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