Gaming Consoles and IPv4

Vincent Bernat bernat at
Wed Sep 30 19:06:01 UTC 2020

 ❦ 30 septembre 2020 09:45 -07, Owen DeLong:

> Games want to go peer-to-peer.

Not sure about that. To avoid cheaters, multiplayer games are likely to
be mediated by a server running the same game engine to manage state of
each player.
Noise proves nothing.  Often a hen who has merely laid an egg cackles
as if she laid an asteroid.
		-- Mark Twain

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