Gaming Consoles and IPv4
Matt Hoppes
mattlists at rivervalleyinternet.net
Sun Sep 27 18:22:51 UTC 2020
I understand that. But there’s a host of reasons why that night not work - two devices trying to use UPNP behind the same PAT device, an apartment complex or hotel WiFi system, etc.
> On Sep 27, 2020, at 2:17 PM, Darin Steffl <darin.steffl at mnwifi.com> wrote:
>
>
> This isn't rocket science.
>
> Give each customer their own ipv4 IP address and turn on upnp, then they will have open NAT to play their game and host.
>
>> On Sun, Sep 27, 2020, 12:50 PM Matt Hoppes <mattlists at rivervalleyinternet.net> wrote:
>> I know the solution is always “IPv6”, but I’m curious if anyone here knows why gaming consoles are so stupid when it comes to IPv4?
>>
>> We have VoIP and video systems that work fine through multiple layers of PAT and NAT. Why do we still have gaming consoles, in 2020, that can’t find their way through a PAT system with STUN or other methods?
>>
>> It seems like this should be a simple solution, why are we still opening ports or having systems that don’t work?
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