COVID-19 vs. our Networks

Owen DeLong owen at delong.com
Sat Mar 14 04:38:36 UTC 2020


You don’t have kids, do you…

They have the attention span of Koi these days. They’ll play most games for about 15 minutes or so before downloading the next one. (At least that’s been my observation of behavior among my GF’s daughter and her friends).

Owen


> On Mar 13, 2020, at 20:31 , Darin Steffl <darin.steffl at mnwifi.com> wrote:
> 
> Playing games doesn't take much bandwidth. Downloading games does. So as long as everyone already has their games and there's no updates, playing the game is typically under 100 kbps which is negligible compared to streaming video which takes 1 to 25 mbps. 
> 
> On Fri, Mar 13, 2020, 8:52 PM Sabri Berisha <sabri at cluecentral.net <mailto:sabri at cluecentral.net>> wrote:
> Hi,
> 
> I don't know where y'all live, but here in the SF Bay Area, pretty much all public and private schools have closed down. My school district (in Santa Clara County) will be closed until Spring Break.
> 
> The impact of all these bored school kids on the networks due to gaming might cause some issues. I know that if I'm working from home and my videoconferencing slows down because of someones gaming, I'm taking the necessary action (read, change some rules on my firewall). 
> 
> Thanks, 
> 
> Sabri 
> 
> 
> ----- On Mar 13, 2020, at 4:12 PM, Hugo Slabbert <hugo at slabnet.com <mailto:hugo at slabnet.com>> wrote:
> I think under circumstances like this, I could definitely see some of the online based games shutting services down.
>  
> How so?
> 
> Signed,
> 
> Someone who works for an online gaming company and has heard nothing of this.
> 
> -- 
> Hugo Slabbert       | email, xmpp/jabber: hugo at slabnet.com <mailto:hugo at slabnet.com>
> pgp key: B178313E   | also on Signal
> 
> 
> On Fri, Mar 13, 2020 at 2:52 PM Mike Bolitho <mikebolitho at gmail.com <mailto:mikebolitho at gmail.com>> wrote:
> I think under circumstances like this, I could definitely see some of the online based games shutting services down.
> 
> - Mike Bolitho
> 
> 
> On Fri, Mar 13, 2020 at 2:41 PM Ahmed Borno <amaged at gmail.com <mailto:amaged at gmail.com>> wrote:
> Its already happening in Italy, and now that schools are shutting down here as well, its going to get interesting: 
> https://www.bloomberg.com/news/articles/2020-03-12/housebound-italian-kids-strain-network-with-fortnite-marathon <https://www.bloomberg.com/news/articles/2020-03-12/housebound-italian-kids-strain-network-with-fortnite-marathon>
> 
> The ultimate traffic test is coming, looking forward to hearing about it on this thread.
> 
> Maybe its a good time to start a communication channel between content providers/gaming companies and ISPs/CDNs.
> 
> 
> On Fri, Mar 13, 2020 at 11:22 AM Rubens Kuhl <rubensk at gmail.com <mailto:rubensk at gmail.com>> wrote:
> 
> 
> On Thu, Mar 12, 2020 at 3:46 PM g at 1337.io <mailto:g at 1337.io> <lists at 1337.io <mailto:lists at 1337.io>> wrote:
> With talk of there being an involuntary statewide (WA) and then national quarantines (house arrest) for multiple weeks, has anyone put thought into the impacts of this on your networks if/when this comes to fruition? 
> 
> We're already pushing the limits with telecommuters / those that are WFH, but I can only imagine what things will look like with everyone stuck at home for any duration of time.
> 
> 
> People will turn to you and every other ISP hoping you keep them online. So besides demand issues, keeping your network up will be important to a whole lot of people. 
> 
> 
> Rubens
>  
> 

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