akamai yesterday - what in the world was that

Hugo Slabbert hugo at slabnet.com
Fri Jan 24 18:07:25 UTC 2020


Same with compute resources, tbh. Give 'em a new stack of racks: "Oh, this
service that didn't even exist last year now requires 10,000 CPU cores
kthxbye."

Also, https://twitter.com/iamdevloper/status/926458505355235328?s=20

"1969:
-what're you doing with that 2KB of RAM?
-sending people to the moon

2017:
-what're you doing with that 1.5GB of RAM?
-running Slack"

On Fri., Jan. 24, 2020, 06:52 Aaron Gould <aaron1 at gvtc.com> wrote:

> Thanks Hugo, very interesting.  Induced demand.  Someone said recently…
> they’ve seen that no matter how much bandwidth you give a customer, they
> will eventually figure out how to use it. (whether they realize it or not…
> I guess it just happens)
>
>
>
> -Aaron
>
>
>
> *From:* NANOG [mailto:nanog-bounces at nanog.org] *On Behalf Of *Hugo
> Slabbert
> *Sent:* Thursday, January 23, 2020 11:44 AM
> *To:* Tom Beecher
> *Cc:* NANOG list
> *Subject:* Re: akamai yesterday - what in the world was that
>
>
>
> > This just follows the same rules as networks have always seemed to; If
> you build it, they will come, and you'll have to build more. :)
>
>
>
> https://en.m.wikipedia.org/wiki/Induced_demand
>
>
>
> :-)
>
>
>
>
>
> On Thu., Jan. 23, 2020, 09:40 Tom Beecher <beecher at beecher.cc> wrote:
>
> I think this is a tribute to how we’ve built and upgraded networks for
> capacity and speed.
>
>
>
> I think it's spot on.
>
>
>
> In years past it made more sense to distribute smaller , incremental
> patches. More work on the software side, but it was likely a better option
> than getting blasted on Twitter because "OMG I WANT TO PLAY AND MY DOWNLOAD
> IS TAKING 8 HOURS".
>
>
>
> This just follows the same rules as networks have always seemed to; If you
> build it, they will come, and you'll have to build more. :)
>
>
>
> On Thu, Jan 23, 2020 at 11:57 AM Jared Mauch <jared at puck.nether.net>
> wrote:
>
>
>
> > On Jan 23, 2020, at 11:52 AM, Valdis Klētnieks <valdis.kletnieks at vt.edu>
> wrote:
> >
> > On Thu, 23 Jan 2020 17:13:15 +0100, Bryan Holloway said:
> >
> >> Game releases are hardly a new thing, but these last two events seem to
> >> be almost an order of magnitude higher than what we're used to (at least
> >> on our predominantly eyeball network.)
> >>
> >> Any thoughts from the community? We're taking steps to accommodate, but
> >> from a capacity-planning perspective, this seems non-linear to me.
> >
> > Be prepared for an entire new world of hurt this holiday season. Sony
> has already
> > confirmed that PS5 releases will ship on 100Gbyte blu-ray disks.  Which
> means that
> > download sizes will be comparable…
>
> There’s also the “we will stream you all the data things” I keep hearing
> about like the
> Consoles without discs or some other thing I can’t remember the name of.
>
> I think this is a tribute to how we’ve built and upgraded networks for
> capacity and speed.
>
> - Jared
>
>
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