Ipv6 help

Mark Andrews marka at isc.org
Wed Aug 26 19:00:56 UTC 2020


And in the end it will come down to a clueful customer taking Sony to task. with the backing of a government for selling a product which is not fit for purpose.  They have paid to play games and if Sony is blocking them because they happen to be on a CGN, which they have no control over, then Sony is in breach of lots of consumer laws around the planet.  No EULA trumps the law. 

Here is Australia it would be the ACCC that would take them to task. 

-- 
Mark Andrews

> On 27 Aug 2020, at 04:38, Brian Johnson <brian.johnson at netgeek.us> wrote:
> 
> I‘m going further... They shouldn’t have to care. Sony should understand what they are delivering and the circumstance of that. That they refuse to serve some customers due to the technology they use is either a business decision or a faulty design. The end-customer (gamer) doesn’t care. They just want to play.
> 
> 
>> On Aug 26, 2020, at 1:31 PM, Mark Tinka <mark.tinka at seacom.com> wrote:
>> 
>> 
>> 
>>> On 26/Aug/20 20:20, Brian Johnson wrote:
>>> 
>>> Either way. Nothing you can do in the network will help Sony enable IPv6 capability, Or to serve their users even if using a technology that they do not like.
>> 
>> Agreed.
>> 
>> The problem is gaming customers that neither care for nor know about how
>> NAT444 and/or IPv6 play (no pun intended) here.
>> 
>> Mark.
> 




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