Broadening the IPv6 discussion

Kurtis Lindqvist kurtis at kurtis.pp.se
Fri Aug 30 09:54:40 UTC 2002



> >         with IPv6 (without NAT), server can just introduce client A's address
> >         to B, and let them video-chat directly.  so game operators will be
> >         able to reduce the size of central server, and traffic to server will
> >         be decreased.  so for game operators, IPv6 has major (commercial)
> >         benefit.
>
> Remember that for this to happen, you also need multicast. And since IPv4

Petri I think the point is that you actually don't need multicast to do
it. For it to scale - yes. But not to do it. I guess that is also partly
why multicast has not taken off..

- kurtis -




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