Broadening the IPv6 discussion
Kurtis Lindqvist
kurtis at kurtis.pp.se
Fri Aug 30 09:54:40 UTC 2002
> > with IPv6 (without NAT), server can just introduce client A's address
> > to B, and let them video-chat directly. so game operators will be
> > able to reduce the size of central server, and traffic to server will
> > be decreased. so for game operators, IPv6 has major (commercial)
> > benefit.
>
> Remember that for this to happen, you also need multicast. And since IPv4
Petri I think the point is that you actually don't need multicast to do
it. For it to scale - yes. But not to do it. I guess that is also partly
why multicast has not taken off..
- kurtis -
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